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Have you ever played a game that just feels nostalgic, for example, just how replaying an old favorite felt? Every once in a while a game comes out that is obviously taken inspiration from one already launched before it. Sometimes, a beloved series just never got to reach as far as it could have, therefore, someone else stepped in with a brand new thought and then made something particularly special.
As you can see these types of games are quite known as spiritual successors. And they are not sequels, as a matter of fact, and usually, they do not even happen in the very same universe. However, the playstyle, as well as tone of these two games, are so alike that they feel like they are cut from the very same cloth.
The Very First One Is Path Of Exile (Compared To Diablo II)
As you can see that one game that did much better than the actual successor did was Path of Exile. Diablo II was a quite fantastic game and that deserves every ounce of praise it acquires. however, once Diablo III came out, it was a huge disappointment for Path of Exile fans who had been waiting years for a true sequel.
Path of Exile, in fact, is everything Diablo III should have already been, and then some others. It is one of the most popular Hack and Slash out there, and for quite a great reason. This game, of course, has everything under its belt, from a quite fascinating story to solid mechanics, as well as rich rewards like Path of Exile currency, and several years after launch it's really become its very own thing. However, it still feels more like a Diablo game than Diablo III ever will.
The Second One Is Bloodstained: Ritual Of The Night (Compared To Castlevania)
As you can see that the legendary Castlevania naturally inspired a lot of spiritual successors that borrowed many different aspects of its gameplay, story, as well as worldbuilding. So many gothic-themed games have already sprung from their love of the franchise, however, it was Bloodstained: Ritual of Night that did it best.
From this platform layout to the art style to the dark themes, the game Bloodstained caught all of the best parts of Castlevania as well as expanded upon it in its very own world, and finally truly doing its predecessor proud.
The Third One Is Assassin's Creed (Compared To Prince Of Persia)
What the hell is that? One of the most influential modern game franchises is a spiritual successor to a much older franchise that never went anywhere big even though it was fabulous? That's correct. And Assassin's Creed flourished after taking intense inspiration from the Prince of Persia.
The social stealth in this game, the exploring around a town on a lot of different levels, and the battling between two factions, Creedpicked it all up and then ran away with it to become one of the most iconic series ever.
The Fourth One Is BioShock (Compared To System Shock)
System Shock was an incredible blend of horror as well as cyberpunk that explored life after death, extreme isolation, as well as the addicting changes of augmentation. But it only made it to its second installment before the studio officially closed its doors.
BioShock came onto the scene almost a decade later, however, still explored many of the very similar feelings as System Shock, even making a salute to the other games in its own title. Right now, BioShock has seen as a powerhouse among Frames Per Second (FPS) games. And gamers of this game could only imagine what could have already been for System Shock if that series has already continued.
The Fifth One Is Undertale (Compared To Mother And Earthbound)
It's quite a rather well-known fact that the primary inspiration for Toby Fox's indie darling Undertale was Earthbound. As you can see that the "Megalovania" track's initial incarnation was featured in an Earthbound fangame before it made its own method to the webcomic Homestuck and then eventually to its final form as boss music in Undertale.
What is not as well-known is that Earthbound was just a rebranded version of Mother 2, as well as Mother 3, had such a significantly different feel to it that it never made sense to give an Earthbound sequel out of it.