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How to create a video game art portfolio
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8/12/2021
How to create a video game art portfolio

How to create a video game art portfolio


Disassemble the blockage of your old works, sort them

  • The main thing to understand is that the video game art portfolio presents you as a specific artist.

  • The portfolio should be as specific as possible, relate directly to the direction in which you want to get a job.

  • If you are planning to dive into the game industry, show relevant examples. Not brochures or logos, no matter how cool they seem to you. If you really know how to do different things, you need different portfolios - correspondingly different market niches.

  • Everything should be concise and specific. It is better to remain silent than to oversaturate. The employer must want to see more. And of course, only the strongest works should be selected.

Find a system

Successful artists in their portfolios present their own projects - designed specifically for the portfolio. These can be prequels and sequels of films, reimagined heroes of fairy tales, their own stories, etc. The chosen theme unites all the works, gives them tone and mood. These portfolios are holistic and systematic, and the conceptual thinking of the artist can be traced from picture to picture.

When you work with only one drawing, with a single order, it is difficult to look at it conceptually and holistically. After all, you develop only one part of your skills. More often, such pictures look like exercises for writing the same letter in kindergarten. When you work on a project, you draw on your conceptual thinking more broadly.

Also, the project portfolio will demonstrate to a potential customer your perseverance and a certain professional stability.

Create a broad portfolio that displays expertise in a variety of topics, including:

  • Observational, figurative, live, landscape, conceptual, or technical drawings are all examples of drawing.

  • Modeling, product design, and sculpting are all examples of 3D design. If they are too large to post, they can be taken or preserved as screenshots in a portfolio.

  • Experience with computers and software, particularly Photoshop and 3D modeling applications, is preferred.

  • Characters, graphic design, observational pictures, and landscapes are all areas of interest in game art and art in general.


Learn with projects

There are many ways to build a project portfolio. Watching trends, being inspired by others, and taking part in collective projects is a good way to gather more reactions and spread your work.

You can start on your own, but it is difficult to imagine a real process that you have never seen. Therefore, it is important to work under the guidance of a professional who will guide and teach you how to combine time and effort as efficiently as possible.

To do this, you need to find a mentor or a good initial course. Graduation and interim assignments can be a good start to your first independent project. In addition, there is immediate feedback on the course.

Get feedback

If you get enough feedback and advice on training courses, then during independent work you will miss the view from the outside. Don't be afraid to write to people in the industry whose opinions you trust. Select TOP artists whose views on work coincide with yours and ask them to rate your work.

Be sure to write a rough introduction - why you seek advice from this particular person, why his opinion is important. Form your request precisely. For example: "I am very impressed with your work with color, what do you think about my approach to this?" It should be laconic and competent.

Share your portfolio with everyone

You need to spread your nets as wide as possible, because you never know when and who will get entangled in them.

A portfolio should be not only cool, but also noticeable. Therefore, save your strength for the final - to present, tell, expand on social networks, upload to all possible sites, publish in public. In this industry, one must always consider the usual luck of being in the right place at the right time.


Conclusion

If working in this area is your dream, then you need to work out a plan, decide where exactly you want to work and go towards this goal with perseverance, no matter what.

KevuruGames will always help you with game development and design of any complexity. You can find them at this link: https://kevurugames.com/game-development/ .

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